using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;



namespace Win32SDK
{
    public sealed class Shlwapi
    {
        public const string Dll = "Shlwapi.Dll";
        private Shlwapi()
        {
        }

        [DllImport(Shlwapi.Dll, CharSet = CharSet.Unicode, ExactSpelling = true)]
        internal static extern uint SHLoadIndirectString(string pszSource, StringBuilder pszOutBuf, uint cchOutBuf, IntPtr ppvReserved);
        



    }
}
